To summarise, SnesORama was a similar site to Emuparadise in the sense. A rom to test, i would love to find a certain megapopular racing game and its. P) as I wanted to get some rare PSone/Dreamcast (GDI - full blown.
Internal Section is a good suggestion. I should thank you for that in my PS1 games thread too.I should say that ths game reminds me a lot this (Hargreaves is a killer programmer, even considering that he's the creator of that game library, he did the freakin game within a week, in C language! Allegro can be so painfull sometimes.Yeah I still got my pretty much brand new copy of internal section. Vector like graphics are awesome. I wish someone would of done a successful wireframe vr console.
Shit i'd still buy one today. Lighting effects and flashing colors impresses me more than realistic 3d faces will any day. This is why I think Rez of Child Of Eden looks better than COD:MW3 or battle field.
Good graphics can never do amazing art direction. Even for the Japanese NTSC ones?Yep.
The NTSC doesn't refer to region lock, rather region output (tv style). You can also go the route of the Pro Action Replay, or of course if you've a fully functional, ie slim, PS2 and won't miss any PS peripherals you could mod that instead.I wouldn't imagine it a piece of cake finding local modding help on the PS1 at this date. In case you're wondering, Japanese displays fully on US PS1 and 2 memory cards, contrary to the garbled glyphs that appear on a US VMU. This thread has gotten shredded by disappearing images, but here's most of the list of games in Barone's post #3:BedlamMickey's Wild AdventureunknownInternational Superstar Soccer DeluxeAdventures of Little RalphReal Bout Garou Densetsu Special: Dominated MindSamurai SpiritsDonPachiDoDonPachiNight StrikerStahlfederNight RaidGT: All Japan Touring Car ChampionshipSalamander Deluxe Pack PlusSexy ParodiusGradius Deluxe PackunknownMobile Fighter G Gundam: The BattleMobile Suit Gundam Wing: The BattlePower Instinct 2. This thread has gotten shredded by disappearing images, but here's most of the list of games in Barone's post #3:nice recovery. (and also a good indication of the need for people to notate their attachments)The Playstation library isn't talked about much from what I've seen in forums. Retroists like to talk about Saturn, and Jaguar and 3DO and everything 8 and 16-bit, maybe but rarely Playstation.The Playstation ushered-in a mind boggling variety of games and who can say how many great games failed to be released outside of Japan?Simple 1500 Vol.66: The Kaiten Sushi (came to mind, I don't know much about it but came to know of it when reading about G-Rev as they reportedly developed one (or a few) of the Taito mini games in this arcade port.Excellent mini-game collectionThe Kaiten is a collection of 20 Taito mini-games that relate to spinning.
You use the Dual Shock sticks to complete the various wacky tasks in the game. Some of the levels are designed after classic Taito games like Arkanoid and Cameltry. Others require you to do such things as serve correct kinds of sushi to waiting customers, carry a drunken co-worker safely to the train station, make snowcones, and crush a giant robot. This game is great with a group of friends, and 2 people can play at once.
Some of the mini-games are very difficult so it'll take some practice to complete them. All in all, well worth the price and sure to generate some laughs. I think the reason people don't talk about PS1 imports as much is because unlike the Saturn, it's minutely harder to play imports on a PS1/PS2 and emulation of disc-based system seems scary (though ironically, PS1 emulation feels far more stable than Saturn emulation). But without a 'so dumb I could do it!' Method of bypassing the region lock (e.g. The Saturn's Action Replay cart), a lot of games are not as talked about. However, that doesn't mean the games haven't been spared picking from collectors and gougers.
Which is why emulation is the way to go, baby.The games that came to mind when I saw this thread were the Wizardry remakes: Wizardry: The Llylgamyn Saga (Wizardry 1-3) and Wizardry: New Age of Llylgamyn (Wizardry 4, 4-arrange, and 5). They are the best versions of the games, and with some flipping of the options, 99% in English - I'm glad the Japanese love Wizardry so much that they were willing to keep the original English text - along with the wireframe graphics and old monster sprites for funsies - around on top of nice features like auto-mapping and whatnot. There's some amazingly weird and experimental stuff in the Japanese PS1 library, and I've been checking it out quite a bit lately. I think the sheer size of it is overwhelming - probably another reason people don't talk about it more. But there are tons of games that are mostly or fully accessible to English speakers, and a handful of others have been translated like Policenauts and the original King's Field.I've been sucked in by some of the more overtly oddball stuff, like Finger Flashing, Kaze no NOTAM (a ridiculously laid-back hot-air balloon game that makes Pilotwings seem like The Fast and the Furious), and the rock-climbing game Mitouhou e no Chousen: Alps-Hen. None of those deserve inclusion on a 'best' list, some may not even be good games, but they're surely distinctive and unusual.The PAL/European library has some really interesting games as well - I'm just starting to check that out, though there's some real garbage too (including a whole series where they paired hilariously bad ripoffs of recent animated movies with a jigsaw puzzle and a coloring book, and called the result a game).I wish we had a complete list of PS1 games that were only released in both Japan and PAL territories, with notes describing how well the PAL versions run at 60Hz.
Some can only be played in English via the PAL version, but 60Hz compatibility is an open question. There's at least one game that's only in Japanese and Italian (Yattaman: Time Bokan), but I don't know if any others were translated to another European language and not English.BTW I've already found one PAL game (Actua Tennis) that doesn't work at all with ImportPlayer or ImportPlayer Light - it plays the intro FMVs, but hangs at the title screen - could be anti-piracy, I suppose. Sadly there's no NTSC-J version and my PALNTSC converter will only display the image in B&W unless I get a real PAL console.
I wish we had a complete list of PS1 games that were only released in both Japan and PAL territories, with notes describing how well the PAL versions run at 60Hz.Well, I have a tentative list of the games, at least. Is that list for games that got released in both PAL and Japanese territories together or both just listed together? If it's the later, you're missing Excalibur 2555AD and Terracon.The former: only games that were released in both PAL and Japan, but not North America, are listed. I've tweaked the title a bit to make that clearer.Genuine PAL exclusives (that weren't released in the US or Japan) aren't listed, nor are genuine Japanese exclusives (that were never released outside Japan or, in a few cases, Asia).There are tons of PAL exclusives that weren't released in Japan (or the US), and of course a ridiculous number of Japanese exclusives.EDIT: Hmmm, it looks like Excalibur 2555 A.D.
Got a Japanese release under the title Lost Sword: Ushiwareta Seiken - is that correct? Too bad most of the actual games themselves in the Japanese PS1 library are not anywhere near as beautiful or elaborate as their artwork would suggest. A lot of experimental stuff, true, but you can see why most of the ones that made it stateside were selected, because they work like someone actually cared. In fact, some of the PS1 imports on the system were almost as bad if not far worse than the trashiest imports on Saturn, from what I know, having owned a multitude of them on both systems in the past.
Some are so laughably kitschy that they make the ten dollar PC board games at Walmart look like Metal Gear Solid in comparison. Thank you, and hey, thanks for bringing Excalibur up - it prompted me to research it and thus find out about the Japanese release.:)It would appear I was mistaken - Excalibur did get a US release (As well as a US-exclusive PC port. Apologies for the cock-up there.It's no wonder the game's so poorly documented on the net - it's crap. Playing through a bit of the PC version of the game a short while ago, and it looks pretty great - it's pretty much just a slightly tarted up copy of the PSX release.
Still a rubbish title though.Again, sorry for getting it wrong. I seem to have a habit of doing that on here, I'm sorry. Too bad most of the actual games themselves in the Japanese PS1 library are not anywhere near as beautiful or elaborate as their artwork would suggest.
A lot of experimental stuff, true, but you can see why most of the ones that made it stateside were selected, because they work like someone actually cared. In fact, some of the PS1 imports on the system were almost as bad if not far worse than the trashiest imports on Saturn, from what I know, having owned a multitude of them on both systems in the past.
Yeah some of the Japan Only PS1 games are pretty mediocre at best, but i do feel Sega Saturn imports were a bit much more better than the PS1 until after Final Fantasy 7 and maybe a few games around late '96 - '97 were somewhat decent.What are you talking about. What about my fave set of games, Shining Force 3 Scenario 2 & 3 & Premium Disk (I own all 3 Japanese versions too + with PD still sealed). For a good list, go here; I also have this crazy fascination with the last year or so of Saturn released, because most are Japan exclusive and the mystery behind them all since I still greatly need to research this era. Combine with the crazyness behind these last Saturn days.
And some really obscure/unique releases. Equals a lot of mystique for these games for this Saturn fanboy. Too bad there's no interest to translate some of the text heavier games like RPGs yet.For some reason I have almost no interest in PS1 games after death of Saturn.
As I don't recall anything interesting in gaming mags after those days, just new consoles hype for Dreamcast and PS2. So really felt like the end of an era too me post Saturn days excitement. Granted, not knowing much about PS1 games past 1998 should also peak my curiosity like for Saturn, but for some reason it doesn't.
But I'm sure I'll eventually research that era more one of these days anyway. What are you talking about. What about my fave set of games, Shining Force 3 Scenario 2 & 3 & Premium Disk (I own all 3 Japanese versions too + with PD still sealed). For a good list, go here; I also have this crazy fascination with the last year or so of Saturn released, because most are Japan exclusive and the mystery behind them all since I still greatly need to research this era.
Combine with the crazyness behind these last Saturn days. And some really obscure/unique releases. Equals a lot of mystique for these games for this Saturn fanboy.
Too bad there's no interest to translate some of the text heavier games like RPGs yet.For some reason I have almost no interest in PS1 games after death of Saturn. As I don't recall anything interesting in gaming mags after those days, just new consoles hype for Dreamcast and PS2. So really felt like the end of an era too me post Saturn days excitement. Granted, not knowing much about PS1 games past 1998 should also peak my curiosity like for Saturn, but for some reason it doesn't. But I'm sure I'll eventually research that era more one of these days anyway.Oh yeah, true even a few from 1999 on the Sega Saturn are pretty great like Senken Kigyouden, Street Fighter Zero 3, Dungeons & Dragons Collection, Devicereign and Falcom Classics Collection that are worth playing on the Sega Saturn at the most.
This thread has gotten shredded by disappearing images, but here's most of the list of games in Barone's post #3:Thanks for digging it, but I can certainly improve that given what I know now and having refined my taste and criticism:'70s Robot Anime: Geppy-X (1999)Advanced V.G. 2 (1998)Adventures of Little Ralph (1999)Air Race Championship (1999)Arkanoid Returns (1997)Asuka 120% Final: Burning Fest. Final (1999)Bakumatsu Rouman: Gekka no Kenshi (1999)Bedlam (1997)Calcolo! Strikers 1945 (1996)Taiketsu Rumi-Zu! (1996)Tenchi o Kurau II: Sekiheki no Tatakai (1996)Zoku Gussun Oyoyo (1996)Strikers 1945 threw me until I remembered that the one we got in the US was actually Strikers 1945 II.:)I enjoyed Taiketsu Rumi-Zu on the 3DO, despite the bad reviews it's gotten in a couple places. Some people have claimed it's impossible to figure out but I didn't have much trouble getting on its wavelength. I'll have to check out the PlayStation version - the 3DO did suffer from a fair amount of slowdown.Tenchi o Kurau II is a pretty nice beat-'em-up.
My wife and I played it the other week - it gets quite challenging late in the game. I suspect character choice is crucial; I started with Huang Zhong and struggled before changing to the fifth guy (I don't recall his name).Zoku Gussun Oyoyo seems really fun! I played it only briefly but really liked the concept.
I have copies of many of the others you've mentioned but haven't played them for more than a few minutes.BTW it's nuts that there are 25 unique tennis games for the PlayStation, of which only 4 were released in the US - and they didn't exactly pick the cream of the crop to localize. True, some of the games left behind were garbage, but the Smash Court series, the Wai Wai Tennis series, and World Pro Tennis '98 all seem much more promising than what we did get. I enjoyed Taiketsu Rumi-Zu on the 3DO, despite the bad reviews it's gotten in a couple places. Some people have claimed it's impossible to figure out but I didn't have much trouble getting on its wavelength. I'll have to check out the PlayStation version - the 3DO did suffer from a fair amount of slowdown.It's 'trendy' to trash whatever lesser-known game you can't grasp the controls and mechanics within 10 seconds and call it a 'kusoge'.cough. hg101.cough.Tenchi o Kurau II is a pretty nice beat-'em-up.
My wife and I played it the other week - it gets quite challenging late in the game. I suspect character choice is crucial; I started with Huang Zhong and struggled before changing to the fifth guy (I don't recall his name).This is one of those games that, for some reason, got buried in the past and are no longer considered as cool and appealing as they used to be.The PS1 version is solid, however, the Saturn's has more violence and content preserved from the original arcade game.Zoku Gussun Oyoyo seems really fun! I played it only briefly but really liked the concept. I have copies of many of the others you've mentioned but haven't played them for more than a few minutes.Gussun Oyoyo is one of the best puzzle series I've played but I think the likes of CGR and Metal Jesus haven't yet discovered it for the masses and rocketed its price to no end. 'Sadly'.BTW it's nuts that there are 25 unique tennis games for the PlayStation, of which only 4 were released in the US - and they didn't exactly pick the cream of the crop to localize.
True, some of the games left behind were garbage, but the Smash Court series, the Wai Wai Tennis series, and World Pro Tennis '98 all seem much more promising than what we did get.Wai Wai games are pretty simplistic but their controls are really good IMO. At first it feels weird but as you practice it will fit your hands like a glove, few games deliver the same sensation to me. How does Arkanoid Returns work with the controller? Does it play well?The Volume Controller works excellently for ball and paddles games. I played through all 100 levels of Arkanoid R 2000 and was mostly very boring.
The control is very good.Other breakout-style games worth playing are the Simple Block Kuzushi 1 & 2, Block Kuzushi Kowashite Help!, and Block Kuzushi Deden no Gyakushuu. The Hello Kitty Block Kuzushi game is mighty charming and pretty fun to play too. I like block-breaking games which allow the player to tilt or thrust the paddle to alter the ball velocity and trajectory.I think I've played them all on PS1, and Cyborg009 is the only one which didn't click with me.